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81. Import own sound effects in EVE - in Assembly Hall [original thread]
Yes please, then make a place on the eve website where players can post their sound effects for download by other players. ---------------------------------------------------------------------------------------------------
- by Tempest Inferno - at 2008.09.13 12:24:00
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82. [Issue] Move the veldnaught back to amarr - in Assembly Hall [original thread]
Hard code the capital policy and allow carriers and dreads in high sec. They never should have been banned only nerfed. (CCP's favorite pastime (I hate running fighters around in an indy)) If this is unacceptable then return the veldnaught and al...
- by Tempest Inferno - at 2008.08.31 21:05:00
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83. [Issue] Removing drone groups from the drones in space tab - in Assembly Hall [original thread]
I disagree with this argument. The only reason it is a problem is if you are monitoring the health of your drones during combat. From my experience with capital battles the only drones you really watch are the fighters as everything else is cheep ...
- by Tempest Inferno - at 2008.08.31 20:48:00
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84. [Idea] Planetary Interaction: The Colony - in Assembly Hall [original thread]
This is a great idea. Obviously the resources for the colony would need to be easier to obtain than they are now. I could also see this tying into a lot of other great ideas on this forum. ----------------------------------------------------------...
- by Tempest Inferno - at 2008.08.31 20:44:00
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85. Plotted movement navigation interface needed, badly !! - in Player Features and Ideas Discussion [original thread]
Cool idea. I too enjoy the homeworld method of manuvering. This could be implemented easily and should be but only for sublight speeds or short range on grid / connecting grids warp. Due to the way the warp drive works you have to have a decent gr...
- by Tempest Inferno - at 2008.08.30 12:29:00
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86. Ship, POS Crews - in Player Features and Ideas Discussion [original thread]
Seems like an interesting idea. Good way to modify your ship that can be easily balanced. As long as there is a decent balance and the different types of crews are balanced. Also, you are correct in that larger ships should cost considerably more....
- by Tempest Inferno - at 2008.08.30 12:15:00
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87. a way to make a macros life harder - in Player Features and Ideas Discussion [original thread]
In my opinion this will not work as a lot of the macro's I have seen for EVE are OCI. The only thing this would do is cause the programmer to have to make the code longer by adding the pixel profile of every type of asteroid. They could also adapt...
- by Tempest Inferno - at 2008.08.30 11:57:00
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88. Pls convince CCP to do bugfixes - in Assembly Hall [original thread]
PDF takes too long to load on a deployed military ship so im just going to support this out of the general idea that it calls for a look into improving the UI. ---------------------------------------------------------------------------------------...
- by Tempest Inferno - at 2008.08.28 20:29:00
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89. Yet Another Glitch - in Assembly Hall [original thread]
Not the place for reporting glitches but still an annoying issue. I think the problem is the database trying to keep up with all the players changing their ships at once. It is bound to skip a line of code every now and then. Sometimes I even have...
- by Tempest Inferno - at 2008.08.28 20:22:00
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90. [Issue] Patch notes section - in Assembly Hall [original thread]
CCP really needs to learn how to communicate with its player base. The dev blogs, game news, and pre patch notes are not enough. We should be able to look at the following: 1 - What are they are working on? 2 - What is the progress on the current...
- by Tempest Inferno - at 2008.08.28 20:20:00
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91. {reminder} Stop punishing the inocent - in Assembly Hall [original thread]
Originally by: Draygo Korvan Edited by: Draygo Korvan on 28/08/2008 01:00:29 Edited by: Draygo Korvan on 28/08/2008 00:56:06 CCP has never reimbursed for desync's anyway. I must respectfully disagree. I have on numerous occasi...
- by Tempest Inferno - at 2008.08.28 01:07:00
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92. [IDEA] Condense Ship Modification Threads - in Assembly Hall [original thread]
This message is more to the CSM than it is to the players but everyone should have a say in this soo . . . Problem: The CSM forums is becoming cluttered with requests for ship modifications and the CSM is stuck choosing which modifications to br...
- by Tempest Inferno - at 2008.08.28 00:52:00
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93. {reminder} Stop punishing the inocent - in Assembly Hall [original thread]
Edited by: Tempest Inferno on 28/08/2008 00:39:44 I too have lost ships to lag over the 2 years i have played for the first year and a half any ship i lost i would petition and i would have the ship back within a week regardless of weather it ...
- by Tempest Inferno - at 2008.08.28 00:36:00
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94. [Idea] Racial Missiles - in Assembly Hall [original thread]
If they want to argue over us caldari getting to choose our damage type then tell them to fit a few defender launchers and a gun or two and see who does more damage. We get to pick damage but it comes at a price. ----------------------------------...
- by Tempest Inferno - at 2008.08.23 21:12:00
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95. [IDEA] Warp Disruption Gen Change - in Assembly Hall [original thread]
Can I make a suggestion? Take the current focusing script and split it in half. Version one only works on capitals and gives the infinate strength required to hold a MS Version 2 works on anything and gives a 4 - 8 point scramble. Adjust as ne...
- by Tempest Inferno - at 2008.08.23 21:08:00
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96. Muliple undocking points - in Assembly Hall [original thread]
Great Idea, I want to see my capitals go <--- way, my bs/bc go ^^^ way and my other ships go ---> way. ---------------------------------------------------------------------------------------------------
- by Tempest Inferno - at 2008.08.23 00:31:00
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97. [Idea] Random Spawn points at stations when undocking.... - in Assembly Hall [original thread]
Please search through the forums before posting a new Idea. This topic has already been brought up. Please give your support HERE ---------------------------------------------------------------------------------------------------
- by Tempest Inferno - at 2008.08.23 00:22:00
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98. The Neural Network, an alternative for local - in Assembly Hall [original thread]
I just thought of a wonderfull side effect of this. No more Jita local spamming Once again, great idea. This is well thought out and has plenty of room for balancing and adds an extra objective for 0.0 warfare.
- by Tempest Inferno - at 2008.08.20 09:26:00
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99. [Issue] Player Bannings - in Assembly Hall [original thread]
1) I wouldnt be supprized if the account was not only banned but deleated as well by now. 2) He most likely has new accounts 3) CCP will probably never do this just as they never really do anything that players ask.
- by Tempest Inferno - at 2008.08.17 16:04:00
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100. [IDEA] Give us Divisions in our Personal Wallets! - in Assembly Hall [original thread]
Great idea. I would love the ability to tuck money away in random spots. We dont need as many as the corp walle has but maybe 3 divisions. Main wallet, Backup, and Savings. And since they did it with the corperation wallet you know it is possible...
- by Tempest Inferno - at 2008.08.17 15:39:00
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